Who the course is for:
This advanced underwater photogrammetry course is for anyone who has already learnt the fundamental skills required for working with underwater photogrammetry. Gain advanced knowledge and skills to implement more challenging underwater 3D projects!
What you will learn:
- how to plan and process your photogrammetry projects with up to 8000 photographs;
- how to work with chunks of data and merge them;
- how to better clean sparse and dense clouds;
- how to successfully align many photographs and videos from different sources, such as cameras, action cameras, phones, ROVs or drones;
- how to follow an advanced workflow;
- how to solve less common problems with image alignment, models and textures;
- how to reduce the file size of a high-detailed model and export results for specific purposes, while maintaining almost original quality;
- how to present your results as animations and videos online.
About the author:
I am a Photogrammetry and Education professional, as well as a SCUBA Diving Instructor. I have studied Education, Digital Humanities, 3D data visualisation in Archaeology and Cultural Heritage and using Digital Tools for Heritage Conservation. For the last few years I have been working with archaeologist and governmental institutions in Croatia documenting their underwater and land discoveries and digitising heritage. I have also been successfully teaching photogrammetry to professionals and hobbyists all over the world.
What this course will look like:
- The whole underwater photogrammetry course will be delivered on-line, 1:1 or in a small group on request. We will be using ZOOM.
- You will be learning photogrammetry by doing it and I will be guiding you throughout the whole course.
- I will keep the theory to minimum. I will present only the essential knowledge required to successfully do photogrammetry and I will focus more on your actual skills.
- We will mostly work on your projects together, so once we finish, you have your own models ready to publish
- You will produce your own models.
- You will have plenty of opportunities to ask questions.
- You will have some homework in between sessions to practice the skills you have learnt and to get used to doing every step on your own.
What you will be able to do after the course:
- Successfully apply what you have learnt in your own underwater photogrammetry projects.
- Successfully process photogrammetric models that have up to around 8000 photographs.
- Clean sparse and dense clouds.
- Reduce the size of your models while maintaining almost original quality.
- Present your projects to others as animations and videos.
- Learn from your own and other’s results
What you will need for the course:
- A good computer with:
- at least Intel i5 processor or equivalent, but Intel i7 or equivalent would be much better;
- a minimum of 12 GB of RAM, but as much as possible is preferred;
- a good graphic adapter, preferably by Nvidia or AMD;
- at least 40 GB of disk space;
If you are unsure if your computer is good for photogrammetry, you can email us its specification and we will let you know.
2. A digital camera or smartphone that you want to use for taking photographs. Action cameras, like GoPro are also good.
3. A trial version of Agisoft Metashape Standard Edition. (you can download it for free here: https://www.agisoft.com/downloads/installer/)
4. This advanced underwater photogrammetry course is designed for people who have the opportunity to take underwater photos between classes. If you do not have such a possibility, we suggest you take our